Noëlle Anthony пре 7 година
родитељ
комит
a3feab920a
1 измењених фајлова са 2 додато и 2 уклоњено
  1. 2
    2
      README.md

+ 2
- 2
README.md Прегледај датотеку

@@ -1,4 +1,4 @@
#Simple procedural generation of "dungeon maps"
# Simple procedural generation of "dungeon maps"

Basic proof of concept for a "cellular automata" model. No real refinement at this point.

@@ -14,7 +14,7 @@ It takes the following flags:
* --reps *x*: the number of smoothing passes to take on the map. *x* must be a positive integer. Large values can significantly extend runtime.
* --out: save the result to an image in the maps/ directory instead of printing it to the screen.

###A note on width and height
### A note on width and height

If you use --out, width and height are in pixels.


Loading…
Откажи
Сачувај