Remaking and revisiting Metroid in Godot.
This project uses sprites from *Metroid* by Nintendo. Do not copy it without permission.
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- [gd_resource type="Environment" load_steps=2 format=2]
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- [sub_resource type="ProceduralSky" id=1]
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- [resource]
- background_mode = 2
- background_sky = SubResource( 1 )
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