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[gd_scene format=2] | |||
[node name="Main" type="Node"] |
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MIT License | |||
Copyright (c) 2016-2022 The Godot Engine community | |||
Permission is hereby granted, free of charge, to any person obtaining a copy | |||
of this software and associated documentation files (the "Software"), to deal | |||
in the Software without restriction, including without limitation the rights | |||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||
copies of the Software, and to permit persons to whom the Software is | |||
furnished to do so, subject to the following conditions: | |||
The above copyright notice and this permission notice shall be included in all | |||
copies or substantial portions of the Software. | |||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |||
SOFTWARE. |
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[general] | |||
load_once=true | |||
symbol_prefix="godot_" | |||
reloadable=false | |||
singleton=false | |||
[entry] | |||
OSX.64="res://addons/godot-git-plugin/osx/libgitapi.dylib" | |||
Windows.64="res://addons/godot-git-plugin/win64/libgitapi.dll" | |||
X11.64="res://addons/godot-git-plugin/linux/libgitapi.so" | |||
[dependencies] | |||
OSX.64=[ ] | |||
Windows.64=[ ] | |||
X11.64=[ ] |
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[gd_resource type="NativeScript" load_steps=2 format=2] | |||
[ext_resource path="res://addons/godot-git-plugin/git_api.gdnlib" type="GDNativeLibrary" id=1] | |||
[resource] | |||
resource_name = "GitAPI" | |||
class_name = "GitAPI" | |||
library = ExtResource( 1 ) | |||
script_class_name = "GitAPI" |
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[plugin] | |||
name="Godot Git Plugin" | |||
description="This plugin lets you interact with Git without leaving the Godot editor. More information can be found at https://github.com/godotengine/godot-git-plugin/wiki" | |||
author="ChronicallySerious" | |||
version="v2.1.0" | |||
script="git_api.gdns" |
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[gd_resource type="Environment" load_steps=2 format=2] | |||
[sub_resource type="ProceduralSky" id=1] | |||
[resource] | |||
background_mode = 2 | |||
background_sky = SubResource( 1 ) |
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[remap] | |||
importer="texture" | |||
type="StreamTexture" | |||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" | |||
metadata={ | |||
"vram_texture": false | |||
} | |||
[deps] | |||
source_file="res://icon.png" | |||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ] | |||
[params] | |||
compress/mode=0 | |||
compress/lossy_quality=0.7 | |||
compress/hdr_mode=0 | |||
compress/bptc_ldr=0 | |||
compress/normal_map=0 | |||
flags/repeat=0 | |||
flags/filter=true | |||
flags/mipmaps=false | |||
flags/anisotropic=false | |||
flags/srgb=2 | |||
process/fix_alpha_border=true | |||
process/premult_alpha=false | |||
process/HDR_as_SRGB=false | |||
process/invert_color=false | |||
process/normal_map_invert_y=false | |||
stream=false | |||
size_limit=0 | |||
detect_3d=true | |||
svg/scale=1.0 |
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; Engine configuration file. | |||
; It's best edited using the editor UI and not directly, | |||
; since the parameters that go here are not all obvious. | |||
; | |||
; Format: | |||
; [section] ; section goes between [] | |||
; param=value ; assign values to parameters | |||
config_version=4 | |||
_global_script_classes=[ { | |||
"base": "", | |||
"class": "GitAPI", | |||
"language": "NativeScript", | |||
"path": "res://addons/godot-git-plugin/git_api.gdns" | |||
} ] | |||
_global_script_class_icons={ | |||
"GitAPI": "" | |||
} | |||
[application] | |||
config/name="Metroid A" | |||
config/icon="res://icon.png" | |||
[physics] | |||
common/enable_pause_aware_picking=true | |||
[rendering] | |||
environment/default_environment="res://default_env.tres" |