A character/one-shot generator for KOBOLDS IN SPACE!
Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
Noëlle e70d0e9119 Update reference il y a 1 an
__pycache__ Update to pull in adversaries il y a 1 an
assets Change color for accessibility il y a 1 an
.gitignore Punctuation il y a 1 an
LICENSE.md Move license out of readme il y a 1 an
README.md add link to html site il y a 1 an
adversaries.py Add Pev il y a 1 an
gear.py gotta import the libraries I want to use il y a 1 an
koboldfoot.html Change link il y a 1 an
koboldgen.py Update reference il y a 1 an
koboldhead.html Add page title il y a 1 an



A character/one-shot generator for Crash’s KOBOLDS IN SPACE! Requires Python 3.6+.

Invoke the script directly to generate a single kobold:

python3 koboldgen.py

There are flags you can type after the name of the script to get different effects.

The first three (-k, -n, and -c) can be used on their own, or you can add a number afterward to get the script to print that many kobolds:

python3 koboldgen.py -k - generate a kobold

python3 koboldgen.py -n - print out a kobold’s name and occupation, without a stat block

python3 koboldgen.py -c - print out a full campaign with 6 kobolds by default

The next three should not have a number after them:

python3 koboldgen.py -s - print out a ship name and description

python3 koboldgen.py -p - print out the premise of a campaign, including a ship name and description, without generating any kobolds

python3 koboldgen.py -h - print a help message

There are long versions of each of these that begin with two dashes (--kobolds, --names, --campaign, --ship, --params, and --help) if you prefer.

Finally, you can change the output from plain text to HTML with the --html flag. This can be used alongside any of the previous flags.

You can see the full campaign mode in action here!