Remaking and revisiting Metroid in Godot. This project uses sprites from *Metroid* by Nintendo. Do not copy it without permission.
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04_item_room.mp3.import 306B

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  1. [remap]
  2. importer="mp3"
  3. type="AudioStreamMP3"
  4. path="res://.import/04_item_room.mp3-de1112a2d01291abd4f50a43d4918ab0.mp3str"
  5. [deps]
  6. source_file="res://assets/music/04_item_room.mp3"
  7. dest_files=[ "res://.import/04_item_room.mp3-de1112a2d01291abd4f50a43d4918ab0.mp3str" ]
  8. [params]
  9. loop=true
  10. loop_offset=0