Noëlle 7d88a4bf50 Make kobolds a little less beefy | 4 jaren geleden | |
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assets | 4 jaren geleden | |
.gitignore | 4 jaren geleden | |
LICENSE.md | 4 jaren geleden | |
README.md | 4 jaren geleden | |
koboldfoot.html | 4 jaren geleden | |
koboldgen.py | 4 jaren geleden | |
koboldhead.html | 4 jaren geleden |
A character/one-shot generator for Crash’s KOBOLDS IN SPACE! Requires Python 3.6+.
Invoke the script directly to generate a single kobold:
python3 koboldgen.py
There are flags you can type after the name of the script to get different effects.
The first three (-k
, -n
, and -c
) can be used on their own, or you can add a number afterward to get the script to print that many kobolds:
python3 koboldgen.py -k
- generate a kobold
python3 koboldgen.py -n
- print out a kobold’s name and occupation, without a stat block
python3 koboldgen.py -c
- print out a full campaign with 6 kobolds by default
The next three should not have a number after them:
python3 koboldgen.py -s
- print out a ship name and description
python3 koboldgen.py -p
- print out the premise of a campaign, including a ship name and description, without generating any kobolds
python3 koboldgen.py -h
- print a help message
There are long versions of each of these that begin with two dashes (--kobolds
, --names
, --campaign
, --ship
, --params
, and --help
) if you prefer.
Finally, you can change the output from plain text to HTML with the --html
flag. This can be used alongside any of the previous flags.
You can see the full campaign mode in action here!