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- extends Node
-
- @onready var energy_creator = $"Energy Creator"
- @onready var buy_l1 = $"Buy L1 Generator"
-
- # Called when the node enters the scene tree for the first time.
- func _ready():
- pass # Replace with function body.
-
-
- # Called every frame. 'delta' is the elapsed time since the previous frame.
- func _process(delta):
- pass
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