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							| 1234567891011121314 | extends Node
@onready var energy_creator = $"Energy Creator"
@onready var buy_l1_generator = $"Buy L1 Generator"
@onready var buy_l1_analyzer = $"Buy L1 Analyzer"
# Called when the node enters the scene tree for the first time.
func _ready():
	pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
	pass
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