@@ -1,10 +1,14 @@ | |||
[gd_scene load_steps=2 format=3 uid="uid://fe1lihrecu3u"] | |||
[gd_scene load_steps=3 format=3 uid="uid://fe1lihrecu3u"] | |||
[ext_resource type="Script" path="res://scripts/Analyzers/analyzers.gd" id="1_u0rar"] | |||
[ext_resource type="Script" path="res://scripts/Analyzers/level_1.gd" id="2_masw0"] | |||
[node name="Analyzers" type="Node"] | |||
script = ExtResource("1_u0rar") | |||
[node name="Level 1" type="Node" parent="."] | |||
script = ExtResource("2_masw0") | |||
[node name="Timer" type="Timer" parent="."] | |||
[node name="Timer" type="Timer" parent="Level 1"] | |||
[connection signal="timeout" from="Level 1/Timer" to="Level 1" method="_on_timer_timeout"] |
@@ -1,10 +1,11 @@ | |||
[gd_scene load_steps=6 format=3 uid="uid://daggped4nujna"] | |||
[gd_scene load_steps=7 format=3 uid="uid://daggped4nujna"] | |||
[ext_resource type="Script" path="res://scripts/Main Interface.gd" id="1_ltn0e"] | |||
[ext_resource type="PackedScene" uid="uid://bc2qthu8tugim" path="res://scenes/click_target.tscn" id="2_2hdm6"] | |||
[ext_resource type="PackedScene" uid="uid://c4ocioaw64kq2" path="res://scenes/messages.tscn" id="2_d66gc"] | |||
[ext_resource type="PackedScene" uid="uid://b6w7cs7fffyv7" path="res://scenes/generators.tscn" id="3_qm46o"] | |||
[ext_resource type="PackedScene" uid="uid://fe1lihrecu3u" path="res://scenes/analyzers.tscn" id="4_kptdw"] | |||
[ext_resource type="Script" path="res://scripts/flag_keeper.gd" id="6_1or7f"] | |||
[node name="Main" type="Node2D"] | |||
@@ -19,6 +20,9 @@ script = ExtResource("1_ltn0e") | |||
[node name="ClickTarget" parent="Main Interface" instance=ExtResource("2_2hdm6")] | |||
[node name="Flag Keeper" type="Node" parent="Main Interface"] | |||
script = ExtResource("6_1or7f") | |||
[connection signal="narration_end_introduction" from="Messages" to="Main Interface" method="_on_messages_narration_end_introduction"] | |||
[connection signal="end_introduction" from="Messages/Narration" to="Main Interface" method="_on_narration_end_introduction"] | |||
[connection signal="gl1_click" from="Generators/Level 1" to="Messages/Score" method="_on_level_1_gl_1_click"] |
@@ -1,7 +1,7 @@ | |||
extends Node | |||
@onready var l1 = $"Level 1" | |||
@onready var timer = $Timer | |||
@onready var timer = $"Level 1/Timer" | |||
# Called when the node enters the scene tree for the first time. |
@@ -0,0 +1,16 @@ | |||
extends Node | |||
@onready var timer = $Timer | |||
# Called when the node enters the scene tree for the first time. | |||
func _ready(): | |||
pass # Replace with function body. | |||
# Called every frame. 'delta' is the elapsed time since the previous frame. | |||
func _process(delta): | |||
pass | |||
func _on_timer_timeout(): | |||
pass # Replace with function body. |
@@ -1,6 +1,7 @@ | |||
extends Button | |||
@export var cost_per_tick: int = -1 | |||
@onready var main_interface = $"../.." | |||
# Called when the node enters the scene tree for the first time. | |||
func _ready(): | |||
@@ -9,5 +10,5 @@ func _ready(): | |||
# Called every frame. 'delta' is the elapsed time since the previous frame. | |||
func _process(delta): | |||
pass | |||
text = "Add L1 Analyzer (costs " + str(main_interface.l1_generator_purchase_cost) + ")" | |||
@@ -1,6 +1,6 @@ | |||
extends Button | |||
@export var current_cost = 10 | |||
@onready var main_interface = $"../.." | |||
# Called when the node enters the scene tree for the first time. | |||
func _ready(): | |||
@@ -9,5 +9,5 @@ func _ready(): | |||
# Called every frame. 'delta' is the elapsed time since the previous frame. | |||
func _process(delta): | |||
pass | |||
text = "Add L1 Generator (costs " + str(main_interface.l1_generator_purchase_cost) + ")" | |||
@@ -4,8 +4,9 @@ extends Button | |||
# Called when the node enters the scene tree for the first time. | |||
func _ready(): | |||
pressed.connect($"../..::_on_energy_creator_pressed".bind(energy_created)) | |||
pass | |||
# Called every frame. 'delta' is the elapsed time since the previous frame. | |||
func _process(delta): | |||
pass | |||
@@ -18,13 +18,17 @@ signal button_click | |||
@onready var second_scores = [] | |||
@export var energy_creator_click_value = 1 | |||
@export var l1_generator_initial_cost = 10 | |||
@export var l1_generator_purchase_cost = -10 | |||
@export var l1_generator_click_value = 1 | |||
@export var l1_analyzer_initial_cost = 25 | |||
@export var l1_analyzer_click_cost = -1 | |||
@export var l1_generator_mult = 1.15 | |||
@export var l1_generator_num = 0 | |||
@export var l1_analyzer_purchase_cost = -25 | |||
@export var l1_analyzer_click_cost = -2.5 | |||
@export var l1_analyzer_mult = 1.25 | |||
@export var l1_analyzer_num = 0 | |||
signal interface_ready | |||
signal score_update(value) | |||
signal score_update(value: float) | |||
# Called when the node enters the scene tree for the first time. | |||
func _ready(): | |||
@@ -32,7 +36,6 @@ func _ready(): | |||
# This is set in inspector options, but just in case. | |||
messages.narration.json_content = get_json_file_content(messages.narration.lines_file_path) | |||
click_target.buy_l1.visible = false | |||
click_target.buy_l1.text = "Add L1 Generator (costs " + str(generators.l1.cost) + ")" | |||
print("Emitting interface_ready signal.") | |||
interface_ready.emit() | |||
@@ -42,63 +45,11 @@ func _process(delta): | |||
pass | |||
func update_score(new_score): | |||
messages.score.update(new_score) | |||
score_update.emit(new_score) | |||
if messages.score.total_score == 1: | |||
await get_tree().create_timer(0.5).timeout | |||
messages.message.show_message_by_id(2) | |||
await get_tree().create_timer(1).timeout | |||
messages.message.show_message_by_id(3) | |||
pass | |||
elif messages.score.total_score == 10: | |||
await get_tree().create_timer(0.5).timeout | |||
messages.message.show_message_by_id(4) | |||
await get_tree().create_timer(1).timeout | |||
messages.message.show_message_by_id(5) | |||
await get_tree().create_timer(1).timeout | |||
messages.message.show_message_by_id(6) | |||
await get_tree().create_timer(1).timeout | |||
messages.message.show_message_by_id(7) | |||
await get_tree().create_timer(1).timeout | |||
messages.message.show_message_by_id(8) | |||
await get_tree().create_timer(1).timeout | |||
click_target.buy_l1.visible = true | |||
messages.message.show_message_by_id(9) | |||
func _on_add_item_target_pressed(): | |||
if messages.score.current_score < autoclicker_cost: | |||
pass | |||
else: | |||
generators.l1.click_value += 1 | |||
if not generators.l1.l1_auto_display.visible: | |||
generators.l1.l1_auto_text.text = generators.l1.text1 + str(generators.l1.click_value) + "x" + generators.l1.text2 | |||
generators.l1.l1_auto_display.show() | |||
generators.l1.start_clicking() | |||
messages.message.show_message_by_id(10) | |||
messages.score.update(0 - autoclicker_cost) | |||
autoclicker_cost = (autoclicker_cost * 1 + (generators.l1.click_value)) * 1.5 | |||
click_target.buy_l1.text = "Buy Autoclicker (costs " + str(autoclicker_cost) + ")" | |||
func _on_sps_timer_timeout(): | |||
if len(messages.score.prev_second_scores) >= 5: | |||
messages.score.prev_second_scores.pop_at(0) | |||
messages.score.prev_second_scores.append(messages.score.current_second_score) | |||
messages.score.current_second_score = 0 | |||
var avg_score: float = messages.score.prev_second_scores.reduce(func(acc, c): return acc + c, 0) | |||
current_per_second_score = avg_score / len(messages.score.prev_second_scores) | |||
messages.sps.text = str(current_per_second_score) + " per second" | |||
messages.sps_timer.start() | |||
func get_text_file_content(file_path): | |||
var file = FileAccess.open(file_path, FileAccess.READ) | |||
var content = file.get_as_text() | |||
return content | |||
func get_json_file_content(file_path): | |||
var file = FileAccess.open(file_path, FileAccess.READ) | |||
var content = file.get_as_text() | |||
var json_content = JSON.parse_string(content) | |||
return json_content | |||
func _on_message_timer_timeout(): | |||
pass # Replace with function body. | |||
@@ -109,16 +60,26 @@ func update_second_score(new_score): | |||
func _on_narration_end_introduction(): | |||
click_target.energy_creator.visible = true | |||
func _on_energy_creator_pressed(): | |||
messages.sps.visible = true | |||
update_score(energy_creator_click_value) | |||
func _on_buy_l_1_generator_pressed(): | |||
update_score(l1_generator_initial_cost) | |||
update_score(l1_generator_purchase_cost) | |||
l1_generator_purchase_cost *= l1_generator_mult | |||
func _on_buy_l_1_analyzer_pressed(): | |||
update_score(l1_analyzer_purchase_cost) | |||
l1_analyzer_purchase_cost *= l1_analyzer_mult | |||
# UTILITY FUNCTIONS | |||
func get_text_file_content(file_path): | |||
var file = FileAccess.open(file_path, FileAccess.READ) | |||
var content = file.get_as_text() | |||
return content | |||
func _on_buy_l_1_analyzer_pressed(): | |||
update_score(l1_analyzer_initial_cost) | |||
func get_json_file_content(file_path): | |||
var file = FileAccess.open(file_path, FileAccess.READ) | |||
var content = file.get_as_text() | |||
var json_content = JSON.parse_string(content) | |||
return json_content |
@@ -51,6 +51,7 @@ func display_introduction(): | |||
func _on_interface_ready(): | |||
print("Narration received interface_ready signal.") | |||
var main_sequence_messages = json_content["main_sequence_messages"] | |||
print("Got JSON content keys " + ", ".join(main_sequence_messages.keys())) | |||
for section in main_sequence_messages.keys(): | |||
message_lines[section] = [] |
@@ -27,7 +27,6 @@ func update(score): | |||
func update_text(score_num): | |||
text = "Energy: " + str(current_score) | |||
func _on_interface_ready(): | |||
pass # Replace with function body. | |||
@@ -0,0 +1,26 @@ | |||
extends Node | |||
@onready var main_interface = $"../.." | |||
@onready var flags: Dictionary | |||
# Called when the node enters the scene tree for the first time. | |||
func _ready(): | |||
flags = { | |||
"total_score": { | |||
"next": 0, | |||
"list": [1,10,], | |||
}, | |||
"current_score": { | |||
"next": 0, | |||
"list": [], | |||
}, | |||
"narration_milestones": { | |||
"next": 0, | |||
"list": [], | |||
} | |||
} | |||
# Called every frame. 'delta' is the elapsed time since the previous frame. | |||
func _process(delta): | |||
pass |
@@ -1,77 +1,30 @@ | |||
{ | |||
"main_sequence_messages": { | |||
"introduction": [ | |||
{ | |||
"id": 0, | |||
"text": "Welcome to SPARK, the Species Preservation and Reconstruction Kit.", | |||
}, | |||
{ | |||
"id": 1, | |||
"text": "I'll add a button below this text. Please click it once." | |||
} | |||
], | |||
"get_to_10": [ | |||
{ | |||
"id": 0, | |||
"text": "Well done! You'll notice that your energy total has gone up." | |||
}, | |||
{ | |||
"id": 1, | |||
"text": "Go ahead and click a few more times. Your target energy is 10." | |||
} | |||
], | |||
"explain_mechanism": [ | |||
{ | |||
"id": 0, | |||
"text": "Good work. The SPARK click mechanism works a little like an old engine." | |||
}, | |||
{ | |||
"id": 1, | |||
"text": "You have to crank it a few times to get it started." | |||
}, | |||
{ | |||
"id": 2, | |||
"text": "Each click provides a little bit of the energy that SPARK needs to operate." | |||
}, | |||
{ | |||
"id": 3, | |||
"text": "But now that we've got some energy in the bank, we can start the engines up, so to speak." | |||
}, | |||
{ | |||
"id": 4, | |||
"text": "With the energy your clicks have yielded, you can start up an automated generator." | |||
}, | |||
{ | |||
"id": 5, | |||
"text": "I've added a button where you can do just that." | |||
} | |||
], | |||
"bought_generator": [ | |||
{ "id": 0, | |||
"text": "The generator will yield the equivalent of one click per second." | |||
}, | |||
{ | |||
"id": 1, | |||
"text": "You can use your energy to activate additional generators. Their total output is shown above." | |||
} | |||
], | |||
"afford_analyzer": [ | |||
{ | |||
"id": 0, | |||
"text": "Once you have enough energy stored, you can turn on an analyzer." | |||
}, | |||
{ | |||
"id": 1, | |||
"text": "Analyzers use energy to scan DNA fragments and work out how they fit together." | |||
}, | |||
{ | |||
"id": 3, | |||
"text": "And before you ask, we know all of these fragments are less than a myriad old." | |||
}, | |||
{ | |||
"id": 4, | |||
"text": "They've decayed a bit, but they're still readable." | |||
} | |||
"main_sequence_messages": [ | |||
[ | |||
"Welcome to SPARK, the Species Preservation and Reconstruction Kit.", | |||
"I'll add a button below this text. Please click it once." | |||
], | |||
[ | |||
"Well done! You'll notice that your energy total has gone up.", | |||
"Go ahead and click a few more times. Your target energy is 10." | |||
], | |||
[ | |||
"Good work. The SPARK click mechanism works a little like an old engine.", | |||
"You have to crank it a few times to get it started.", | |||
"Each click provides a little bit of the energy that SPARK needs to operate.", | |||
"But now that we've got some energy in the bank, we can start the engines up, so to speak.", | |||
"With the energy your clicks have yielded, you can start up an automated generator.", | |||
"I've added a button where you can do just that." | |||
], | |||
[ | |||
"The generator will yield the equivalent of one click per second.", | |||
"You can use your energy to activate additional generators. Their total output is shown above." | |||
], | |||
[ | |||
"Once you have enough energy stored, you can turn on an analyzer.", | |||
"Analyzers use energy to scan DNA fragments and work out how they fit together.", | |||
"And before you ask, we know all of these fragments are less than a myriad old.", | |||
"They've decayed a bit, but they're still readable." | |||
] | |||
} | |||
] | |||
} |