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It works! Kind of.

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Noëlle 1 rok temu
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      README.md
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      swjg.py
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      templates/index_template.html

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README.md Wyświetl plik

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A generator for *Star Wars* interstellar shipping and passenger jobs, based loosely on the missions you can take on in *Escape Velocity* and *Endless Space*.
A generator for *Star Wars* interstellar shipping and passenger jobs, based loosely on the missions you can take on in *Escape Velocity* and *Endless Sky*.


SW Job Generator © 2023 by [Noëlle Anthony](https://chat.noelle.codes/@noelle) is licensed under [CC BY-NC-SA 4.0](http://creativecommons.org/licenses/by-nc-sa/4.0/?ref=chooser-v1) <img alt="Creative Commons logo" src="https://chooser-beta.creativecommons.org/img/cc-logo.f0ab4ebe.svg" height=20 style="max-height: 20px;" /> <img alt="cc-by symbol" src="https://chooser-beta.creativecommons.org/img/cc-by.21b728bb.svg" style="max-height: 20px;" height=20 />
SW Job Generator © 2023 by [Noëlle Anthony](https://chat.noelle.codes/@noelle) is licensed under [CC BY-NC-SA 4.0](http://creativecommons.org/licenses/by-nc-sa/4.0/?ref=chooser-v1) <img alt="Creative Commons logo" src="https://chooser-beta.creativecommons.org/img/cc-logo.f0ab4ebe.svg" height=16 style="max-height: 16px;" /> <img alt="cc-by symbol" src="https://chooser-beta.creativecommons.org/img/cc-by.21b728bb.svg" style="max-height: 16px;" height=16 />

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swjg.py Wyświetl plik

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import argparse, re
from string import Template
from typing import NamedTuple

from jinja2 import Environment, PackageLoader, select_autoescape

# global variables

env = Environment(
loader=PackageLoader("swjg"),
autoescape=select_autoescape
)

parser = argparse.ArgumentParser()

# helper functions

def get_identifiers_from_template(template):
# Template.get_identifiers() doesn't appear until Python 3.11

# Don't substitute anything; get the raw string
template_str = Template.safe_substitute()
matches = re.findall("\$[a-z0-9_\.]+", template_str)
matches = [x[1:] for x in matches]
return matches


# classes and such

class Destination(NamedTuple):
world: str
system: str|None
sector: str|None


class Mission:
output_destination_template = Template("to $world in the $system system")
output_sector_template = Template(", part of the $sector,")
value_template = Template("for $value credits")
error_template = Template("You haven't given this mission some of the values it needs. Please check: $potential_values")

def __init__(self, destination:Destination, value:int, *args, **kwargs):
# destination: Destination (see above)
self.world = destination.world if destination.world is not None else None
self.system = destination.system if destination.system is not None else destination.world
self.sector = destination.sector if destination.sector is not None else None
self.value = value
# for arg, val in kwargs.items():
# setattr(self, arg, val)

def assemble_templates(self) -> list:
# Override this in children
template_list = []
if self.world != None:
template_list.append(self.output_destination_template)
if self.sector != None:
template_list.append(self.output_sector_template)
template_list.append(self.value_template)
return template_list

def get_current_values(self) -> dict:
return {
"world": self.world,
"system": self.system,
"sector": self.sector,
"value": self.value
}

def missing_values(self) -> list:
object_vars = vars(self)
missing = []
for key, val in object_vars.items():
if val == None:
missing.append(key)
return missing

def assemble_text(self) -> str:
missing_vals = self.missing_values()
templates = self.assemble_templates()
if len(templates) == 0 or len(missing_vals) != 0: # either both of these should be true or neither should
raise ValueError(self.error_template.substitute(potential_values=missing_vals))

current_values = self.get_current_values()

output = []
for template in templates:
output.append(template.substitute(**current_values))
out_text = " ".join(output)
out_text = out_text.replace(" ,", ",")
out_text += "."
return out_text

class PassengerMission(Mission):
output_initial_template = Template("Bring $number passengers")

def __init__(self, number:int, *args, **kwargs):
super(PassengerMission, self).__init__(*args, **kwargs)
self.number = number

def get_current_values(self) -> dict:
base_dict = super(PassengerMission, self).get_current_values()
new_dict = {
"number": self.number
}
base_dict.update(new_dict)
return base_dict

def assemble_templates(self):
template_list = [self.output_initial_template]
template_list.extend(super(PassengerMission, self).assemble_templates())
return template_list

def assemble_text(self) -> str:
return super(PassengerMission, self).assemble_text()


class CargoMission(Mission):
output_initial_template = Template("Deliver $tons tons of $item")
output_time_timeplate = Template("in the next $time days")

def __init__(self, tons:int, item:str, time:int, *args, **kwargs):
# tons: integer
# item: string (this will not be pluralized in the text)
# time: integer (number of days the crew have to complete delivery)
# value: integer (value in credits)
super(CargoMission, self).__init__(*args, **kwargs)
self.tons = tons
self.item = item
self.time = time

def get_current_values(self) -> dict:
base_dict = super(CargoMission, self).get_current_values()
new_dict = {
"tons": self.tons,
"item": self.item,
"time": self.time
}
base_dict.update(new_dict)
return base_dict

def assemble_templates(self):
template_list = [self.output_initial_template]
if self.time is not None:
template_list.append(self.output_time_timeplate)
template_list.extend(super(CargoMission, self).assemble_templates())
return template_list

def assemble_text(self) -> str:
return super(CargoMission, self).assemble_text()


class GroupMission(Mission):
output_initial_template = Template("Bring $number members of a $group")

def __init__(self, number:int, group:str, *args, **kwargs):
super(GroupMission, self).__init__(*args, **kwargs)
self.number = number
self.group = group

def get_current_values(self) -> dict:
base_dict = super(GroupMission, self).get_current_values()
new_dict = {
"number": self.number,
"group": self.group
}
base_dict.update(new_dict)
return base_dict

def assemble_templates(self):
template_list = [self.output_initial_template]
template_list.extend(super(GroupMission, self).assemble_templates())
return template_list

def assemble_text(self) -> str:
return super(GroupMission, self).assemble_text()


# the function that does the thing

def main():
import random
mission_types = [PassengerMission, CargoMission, GroupMission]
missions = []
for _ in range(5):
current_mission = random.choice(mission_types)
destination = Destination("Alderaan", None, "Core Worlds")
number = random.randint(1,8)
tons = random.randint(4, 12)
item = random.choice(["gravel", "computer chips", "spice", "live ysalamiri", "empty shipping containers"])
time = random.randint(7, 31)
value = random.randint(20, 120) * 1000
group = None
if current_mission == GroupMission:
group = random.choice(["family", "performing troupe", "acrobatic troupe"])
missions.append(current_mission(destination=destination, number=number, tons=tons, item=item, time=time, value=value, group=group))
for mission in missions:
# print(mission, mission.__dict__)
print(mission.assemble_text())


# Don't do anything if the module is loaded wholesale into something else

if __name__ == "__main__":
main()

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