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Initial work based on [this tutorial](https://gamedevelopment.tutsplus.com/tutorials/generate-random-cave-levels-using-cellular-automata--gamedev-9664). |
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Initial work based on [this tutorial](https://gamedevelopment.tutsplus.com/tutorials/generate-random-cave-levels-using-cellular-automata--gamedev-9664). |
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## Installation |
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This script requires the Pillow package. You can install it with |
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`pip3 install Pillow` |
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## Running |
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It takes the following flags: |
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It takes the following flags: |
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* --width *x*: the width of the map. *x* must be a positive integer. See below. |
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* --width *x*: the width of the map. *x* must be a positive integer. See below. |