Noëlle Anthony 8 лет назад
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Initial work based on [this tutorial](https://gamedevelopment.tutsplus.com/tutorials/generate-random-cave-levels-using-cellular-automata--gamedev-9664). Initial work based on [this tutorial](https://gamedevelopment.tutsplus.com/tutorials/generate-random-cave-levels-using-cellular-automata--gamedev-9664).


## Installation

This script requires the Pillow package. You can install it with

`pip3 install Pillow`

## Running

It takes the following flags: It takes the following flags:


* --width *x*: the width of the map. *x* must be a positive integer. See below. * --width *x*: the width of the map. *x* must be a positive integer. See below.

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