Remaking and revisiting Metroid in Godot.
This project uses sprites from *Metroid* by Nintendo. Do not copy it without permission.
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- [gd_scene load_steps=2 format=2]
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- [sub_resource type="TileSet" id=1]
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- [node name="Main" type="Node"]
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- [node name="TileMap" type="TileMap" parent="."]
- tile_set = SubResource( 1 )
- format = 1
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