Remaking and revisiting Metroid in Godot. This project uses sprites from *Metroid* by Nintendo. Do not copy it without permission.
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  1. [general]
  2. load_once=true
  3. symbol_prefix="godot_"
  4. reloadable=false
  5. singleton=false
  6. [entry]
  7. OSX.64="res://addons/godot-git-plugin/osx/libgitapi.dylib"
  8. Windows.64="res://addons/godot-git-plugin/win64/libgitapi.dll"
  9. X11.64="res://addons/godot-git-plugin/linux/libgitapi.so"
  10. [dependencies]
  11. OSX.64=[ ]
  12. Windows.64=[ ]
  13. X11.64=[ ]