|
|
|
|
|
|
|
|
def gen_transpo(): |
|
|
def gen_transpo(): |
|
|
name1 = ["Red","Orange","Yellow","Green","Blue","Violet","Dark","Light","Frenzied","Maniacal","Ancient"] |
|
|
name1 = ["Red","Orange","Yellow","Green","Blue","Violet","Dark","Light","Frenzied","Maniacal","Ancient"] |
|
|
name2 = ["Moon","Comet","Star","Saber","World-Eater","Dancer","Looter","Phlogiston","Fireball","Mecha","Raptor"] |
|
|
name2 = ["Moon","Comet","Star","Saber","World-Eater","Dancer","Looter","Phlogiston","Fireball","Mecha","Raptor"] |
|
|
prop1 = ["Stealthy & unarmored","Speedy & unarmored","Maneuverable & unarmored","Reliable (May override Attribute 2)","Self-Repairing","Flamboyant & speedy","Slow & armored","Flamboyant & armored","Hard to maneuver & armored","Too Many Weapons!","Prototype hyperdrive"] |
|
|
|
|
|
prop2 = ["Annoying AI","Inconveniently crossed circuits","Unpredictable power source","Drifts to the right","Haunted","Recently “found” ","Too cold","Constant odd smell","Interior design … changes","Water pressure shifts between slow drip and power wash","Leaves visible smoke trail"] |
|
|
|
|
|
|
|
|
prop1 = ["Stealthy & unarmored","Speedy & unarmored","Maneuverable & unarmored","Always repairable","Self-Repairing","Flamboyant & speedy","Slow & armored","Flamboyant & armored","Hard to maneuver & armored","Too Many Weapons!","Prototype hyperdrive"] |
|
|
|
|
|
prop2 = ["Annoying AI","Inconveniently crossed circuits","Unpredictable power source","Drifts to the right","Haunted","Recently 'found'","Too cold","Constant odd smell","Interior design … changes","Water pressure shifts between slow drip and power wash","Leaves visible smoke trail"] |
|
|
return [r.choice(name1), r.choice(name2), r.choice(prop1), r.choice(prop2)] |
|
|
return [r.choice(name1), r.choice(name2), r.choice(prop1), r.choice(prop2)] |
|
|
|
|
|
|
|
|
class Character: |
|
|
class Character: |