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Add books to gear

master
Noëlle 3 years ago
parent
commit
4886019853
1 changed files with 37 additions and 37 deletions
  1. 37
    37
      gear.py

+ 37
- 37
gear.py View File

@@ -21,7 +21,7 @@ gadgets = [
},
{
"id": 2,
"name": "Encyclopedia of Stuff I Totally Knew",
"name": "Marwyse's Encyclopedia of Stuff I Totally Knew",
"description": "Add 2 points to the target number of any uncontested Brains roll, or 1 point to the target number of a contested Brains roll.",
"reusable": True, # boolean
"cursed": False # boolean
@@ -36,7 +36,7 @@ gadgets = [
{
"id": 4,
"name": "Potion of Healing",
"description": "Restore 1 lost Body point. Using counts as an Event but no roll is needed unless its contested.",
"description": "Restore 1 lost Body point. Using counts as an Event but no roll is needed unless it's contested.",
"reusable": False, # boolean
"cursed": False # boolean
},
@@ -127,14 +127,14 @@ gadgets = [
{
"id": 17, # int
"name": "Potion of Reality Rejection", # (f)string
"description": "Taking this potion allows the character to impose their sense of order upon their immediate surroundings. The characters Order score is temporarily increased by one (1) until they take a nap.", # (f)string
"description": "Taking this potion allows the character to impose their sense of order upon their immediate surroundings. The character's Order score is temporarily increased by one (1) until they take a nap.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 18, # int
"name": "Potion of Study Breaks", # (f)string
"description": "Temporarily adds one (1) to the character’s Brains Stat, even if it’s already at maximum. This effect ends when the character takes Brains damage or a nap.", # (f)string
"description": "Temporarily adds one (1) to the character's Brains Stat, even if it's already at maximum. This effect ends when the character takes Brains damage or a nap.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
@@ -154,113 +154,113 @@ gadgets = [
},
{
"id": 21, # int
"name": "", # (f)string
"description": "", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 22, # int
"name": "Potion of Deception", # (f)string
"description": "Resembles another potion (GM may roll or choose). When used, the drinker will believe they are under the effects of the potion for one minute or until the believed effects were expected to end. No one else will be fooled.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 23, # int
"id": 22, # int
"name": "Potion of Caffeine!", # (f)string
"description": "Restores one (1) lost Brains point.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 24, # int
"id": 23, # int
"name": "Potion of Gut Punches", # (f)string
"description": "If used in conjunction with a Chaos roll meant to do damage, a Mixed Result or better will do a point of Body damage in addition to any other results.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 25, # int
"id": 24, # int
"name": "Potion of Gym Membership", # (f)string
"description": "Temporarily adds one (1) to the character’s Body Stat, even if it’s already at maximum. This effect ends when the character takes Body damage or a nap.", # (f)string
"description": "Temporarily adds one (1) to the character's Body Stat, even if it's already at maximum. This effect ends when the character takes Body damage or a nap.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 26, # int
"id": 25, # int
"name": "Potion of Random Probability", # (f)string
"description": "Anything can happen when this potion is taken! Anything! More specifically, the characters Chaos Stat is temporarily increased by one (1) until they take a nap. The character and GM are encouraged to describe the most unusual situations whenever the player makes a Chaos roll.", # (f)string
"description": "Anything can happen when this potion is taken! Anything! More specifically, the character's Chaos Stat is temporarily increased by one (1) until they take a nap. The character and GM are encouraged to describe the most unusual situations whenever the player makes a Chaos roll.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 27, # int
"id": 26, # int
"name": "Potion of Freeze Drying", # (f)string
"description": "An organic character that drinks this potion will shrink to 20\% of their original size while expelling all of the water in their body. Clothing and equipment are not affected. The character enters a state of suspended animation that can be reversed by soaking their body in water for a few seconds. While in this state the character does not need to eat, drink, or breathe. Any beneficial or detrimental effects on the character are 'paused' until the effect is reversed.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 27, # int
"name": "Book of Convoluted and often Contradictory Regulations", # (f)string
"description": "This staple of lawyermancy can be used to confuse a being into believing they need to comply with the wielder's demands for one event. This does nothing if they are ordered to harm (or commit actions that will lead to harm, like stepping into an airlock...) themselves or an ally. After this time they become resentful that they were ordered around and are likely to retaliate.", # (f)string
"reusable": True, # boolean
"cursed": False # boolean
},
{
"id": 28, # int
"name": "", # (f)string
"description": "", # (f)string
"name": "Zeeli's Guide to Responsible Pyromania", # (f)string
"description": "While this book does not enable fire based attacks on its own, it does allow the wielder to take fire themed damage that would hit ally and have it instead be applied to an opponent. The book itself is highly flammable and is consumed in the process.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 29, # int
"name": "", # (f)string
"description": "", # (f)string
"name": "\"The Book\"", # (f)string
"description": "If thrown at a being that is in violation of an applicable law or regulation (player picks, GM decides after \"The Book\" is thrown whether it works), throwing \"The Book\" at that being does 1 Brains damage. This counts as an event but no roll is needed. Regardless of the results, \"The Book\" is not sturdy enough to be thrown twice.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 30, # int
"name": "", # (f)string
"description": "", # (f)string
"reusable": False, # boolean
"name": "Marwyse's Overdue Library Book", # (f)string
"description": "The wielder can use this book to subtract 1 from a Brains based roll once per nap, but each time they do so they take 1 point of Brains damage over the guilt of having not yet returned the book. This damage occurs after the results of the Brains roll are resolved.", # (f)string
"reusable": True, # boolean
"cursed": False # boolean
},
{
"id": 31, # int
"name": "", # (f)string
"description": "", # (f)string
"name": "Guide to Scenic Vistas That Certainly Won't Kill You", # (f)string
"description": "This booklet us published by a local tourist board and paints an image of the kobolds' destination as seen through rose colored glasses. It may be used to subtract 1 from any uncontested roll once per nap, but is completely useless after the mission has ended and the kobolds return home.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 32, # int
"name": "", # (f)string
"description": "", # (f)string
"name": "Chroma's Abridged Guide to Ship Operations", # (f)string
"description": "This book contains a single, oddly specific how-to for repairing, maintaining, or operating a spaceship. The wielder may use this book to replace a failed roll involving the ship with a Mixed Success, or to replace a Mixed Success with a Success.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 33, # int
"name": "", # (f)string
"description": "", # (f)string
"name": "Niwri's Survivalist's Handbook", # (f)string
"description": "This book may be used to reduce damage from environmental threats (earthquakes, volcanoes, floods, etc.) by half, rounded down. Somehow, the act of using a Survivalist's Handbook always results in it being destroyed by that same environmental threat.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 34, # int
"name": "", # (f)string
"description": "", # (f)string
"name": "Daldain's Permit of Permissions", # (f)string
"description": "If told by another being that the wielder may or cannot do something, they may display this permit to temporarily confuse that being. Word spreads quickly about this event and future attempts to use this permit do not affect anyone.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 35, # int
"name": "", # (f)string
"description": "", # (f)string
"name": "Chroma's Out of Date Science Journal", # (f)string
"description": "The wielder cites this journal by explaining an outdated theory on how the laws of physics were once thought to work. This \"theory\" can be 100\% fictional and the player is encouraged to make it up on the spot. For one event the laws of the universe conform to this outdated theory, after which the Science Journal's publisher issues a retraction. No damage or repairs caused by this journal persist after the event has been resolved, but anything avoided during that event is still avoided.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},
{
"id": 36, # int
"name": "", # (f)string
"description": "", # (f)string
"name": "Gox's Illustrated Manual of Physical Exertions", # (f)string
"description": "Once per nap, the wielder of this book may add 2 points to the target number of any uncontested Body roll, or 1 point to the target number of a contested Body roll. If given to another character, that character must take a nap before this item can be used.", # (f)string
"reusable": False, # boolean
"cursed": False # boolean
},

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