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Streamline skill/Song lists

Add Choir/Band, Word, basic Attunement
master
Noëlle Anthony 6 년 전
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1개의 변경된 파일30개의 추가작업 그리고 31개의 파일을 삭제
  1. 30
    31
      main.go

+ 30
- 31
main.go 파일 보기



type Character struct { type Character struct {
Name string Name string
Kind string
Word string
TotalForces int TotalForces int
CorporealForces int CorporealForces int
EtherealForces int EtherealForces int
func main() { func main() {
rand.Seed(time.Now().UnixNano()) // Keep this first in main() rand.Seed(time.Now().UnixNano()) // Keep this first in main()


corSkills := []string{"Acrobatics", "Climbing", "Dodge", "Escape", "Fighting", "Large Weapon", "Move Silently", "Running", "Swimming", "Throwing"}
ethSkills := []string{"Knowledge", "Knowledge", "Knowledge", "Area Knowledge", "Area Knowledge", "Area Knowledge", "Chemistry", "Computer Operation", "Driving", "Electronics", "Engineering", "Language", "Lockpicking", "Lying", "Medicine", "Ranged Weapon", "Savoir-Faire", "Small Weapon", "Tactics"}
celSkills := []string{"Artistry", "Detect Lies", "Emote", "Fast-Talk", "Seduction", "Singing", "Survival", "Tracking"}
akList := []string{"Heaven", "Hell", "Marches", "Caribbean", "New York", "New England", "Florida", "Atlanta", "Texas", "California", "American Southwest", "Pacific Northwest", "Portland", "Toronto", "Vancouver", "Mexico", "Central America", "Brazil", "Argentina", "England", "London", "France", "Paris", "Norway", "Scandinavia", "Greece", "Egypt", "North Africa", "Sub-Saharan Africa", "Saudi Arabia", "Middle East", "Russia", "Moscow", "China", "Shanghai", "Hong Kong", "Japan", "Hokkaido", "Tokyo", "Australia", "Sydney", "Melbourne", "Perth", "Fiji", "Antarctica"}
knowList := []string{"Astronomy", "Biology", "Literature", "Aircraft", "American Football", "Football", "Baseball", "Sumo", "Giant Robot Anime", "German Cuisine", "Catholicism", "Islam", "Buddhism", "Shinto", "Architecture", "Eschatology", "Numinology", "Role-Playing Games", "Spelunking", "Parliamentary Procedure", "Olympic History", "18th-Century Botanical Manuals", "Photography", "Marine Biology", "Entomology", "Archaeology"}
langList := []string{"Mandarin", "Spanish", "English", "Hindi", "Arabic", "Portuguese", "Bengali", "Russian", "Japanese", "Punjabi", "German", "Javanese", "Wu", "Malay", "Telugu", "Vietnamese", "Korean", "French", "Marathi", "Tamil", "Urdu", "Turkish", "Italian", "Yue (Cantonese)", "Thai", "Latin", "Greek", "Ancient Egyptian", "Apache", "Ainu", "Aleut", "Inuit", "Mayan"}
songList := []string{"Attraction", "Charm", "Dreams", "Entropy", "Form", "Harmony", "Healing", "Motion", "Numinous Corpus", "Possession", "Projection", "Shields", "Thunder", "Tongues"}

choirs := []string{"Seraph", "Cherub", "Ofanite", "Elohite", "Malakite", "Kyriotate", "Mercurian"}
bands := []string{"Balseraph", "Djinn", "Calabite", "Habbalite", "Lilim", "Shedite", "Impudite"}

aWords := []string{"Dreams", "Children", "Stone", "Judgment", "Creation", "Fire", "the Wind", "Lightning", "Animals", "Faith", "the Sword", "Revelation", "Trade", "War", "Flowers", "Destiny", "Protection"}
iWords := []string{"Nightmares", "Lust", "the Game", "the War", "Fire", "Drugs", "Hardcore", "Secrets (shhh!)", "Gluttony", "Dark Humor", "Fate", "Freedom", "Factions", "the Media", "Death", "Theft", "Technology"}

ply := Character{} ply := Character{}
ply.Name = util.Namegen() ply.Name = util.Namegen()
ply.TotalForces = 9 ply.TotalForces = 9
ply.Skills = make(map[string]int) ply.Skills = make(map[string]int)
ply.Songs = make(map[string]int) ply.Songs = make(map[string]int)


corSkills := make([]string, 0, 50)
ethSkills := make([]string, 0, 50)
celSkills := make([]string, 0, 50)
akList := make([]string, 0, 50)
knowList := make([]string, 0, 50)
langList := make([]string, 0, 50)
songList := make([]string, 0, 50)

for _, v := range []string{"Acrobatics", "Climbing", "Dodge", "Escape", "Fighting", "Large Weapon", "Move Silently", "Running", "Swimming", "Throwing"} {
corSkills = append(corSkills, v)
}
for _, v := range []string{"Knowledge", "Knowledge", "Knowledge", "Area Knowledge", "Area Knowledge", "Area Knowledge", "Chemistry", "Computer Operation", "Driving", "Electronics", "Engineering", "Language", "Lockpicking", "Lying", "Medicine", "Ranged Weapon", "Savoir-Faire", "Small Weapon", "Tactics"} {
ethSkills = append(ethSkills, v)
}
for _, v := range []string{"Artistry", "Detect Lies", "Emote", "Fast-Talk", "Seduction", "Singing", "Survival", "Tracking"} {
celSkills = append(celSkills, v)
}
for _, v := range []string{"Heaven", "Hell", "Marches", "Caribbean", "New York", "New England", "Florida", "Atlanta", "Texas", "California", "American Southwest", "Pacific Northwest", "Portland", "Toronto", "Vancouver", "Mexico", "Central America", "Brazil", "Argentina", "England", "London", "France", "Paris", "Norway", "Scandinavia", "Greece", "Egypt", "North Africa", "Sub-Saharan Africa", "Saudi Arabia", "Middle East", "Russia", "Moscow", "China", "Shanghai", "Hong Kong", "Japan", "Hokkaido", "Tokyo", "Australia", "Sydney", "Melbourne", "Perth", "Fiji", "Antarctica"} {
akList = append(akList, v)
}
for _, v := range []string{"Astronomy", "Biology", "Literature", "Aircraft", "American Football", "Football", "Baseball", "Sumo", "Giant Robot Anime", "German Cuisine", "Catholicism", "Islam", "Buddhism", "Shinto", "Architecture", "Eschatology", "Numinology", "Role-Playing Games", "Spelunking", "Parliamentary Procedure", "Olympic History", "18th-Century Botanical Manuals", "Photography", "Marine Biology", "Entomology", "Archaeology"} {
knowList = append(knowList, v)
}
for _, v := range []string{"Mandarin", "Spanish", "English", "Hindi", "Arabic", "Portuguese", "Bengali", "Russian", "Japanese", "Punjabi", "German", "Javanese", "Wu", "Malay", "Telugu", "Vietnamese", "Korean", "French", "Marathi", "Tamil", "Urdu", "Turkish", "Italian", "Yue (Cantonese)", "Thai", "Latin", "Greek", "Ancient Egyptian", "Apache", "Ainu", "Aleut", "Inuit", "Mayan"} {
langList = append(langList, v)
}
for _, v := range []string{"Attraction", "Charm", "Dreams", "Entropy", "Form", "Harmony", "Healing", "Motion", "Numinous Corpus", "Possession", "Projection", "Shields", "Thunder", "Tongues"} {
songList = append(songList, v)
ply.Skills["Language (Local)"] = 3
if rand.Intn(2) == 0 {
ply.Kind = util.ChoiceStr(choirs)
ply.Word = util.ChoiceStr(aWords)
} else {
ply.Kind = util.ChoiceStr(bands)
ply.Word = util.ChoiceStr(iWords)
} }


ply.Attunements = append(ply.Attunements, ply.Kind+" of "+ply.Word)

i := ply.TotalForces - (ply.CorporealForces + ply.EtherealForces + ply.CelestialForces) i := ply.TotalForces - (ply.CorporealForces + ply.EtherealForces + ply.CelestialForces)
for i > 0 { for i > 0 {
r := rand.Intn(3) r := rand.Intn(3)


fmt.Println("=== Generated In Nomine character ===") fmt.Println("=== Generated In Nomine character ===")
fmt.Println(ply.Name) fmt.Println(ply.Name)
fmt.Printf("%s of %s\n", ply.Kind, ply.Word)
fmt.Printf("Cor %d\tEth %d\tCel %d\n", fmt.Printf("Cor %d\tEth %d\tCel %d\n",
ply.CorporealForces, ply.CorporealForces,
ply.EtherealForces, ply.EtherealForces,
ply.Agility, ply.Agility,
ply.Precision, ply.Precision,
ply.Perception) ply.Perception)
fmt.Println("Skills: ", sklout)
fmt.Println("Songs: ", sngout)
fmt.Println("CP Remaining: ", b)
fmt.Println("Skills:", sklout)
fmt.Println("Songs:", sngout)
fmt.Println("Attunements:", strings.Join(ply.Attunements, ", "))
fmt.Println("CP Remaining:", b)
} }

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