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messages.gd 419B

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  1. extends Node
  2. @onready var narration = $Narration
  3. @onready var narration_timer = $Narration/MessageTimer
  4. @onready var score = $Score
  5. @onready var sps = $"Score Per Second"
  6. @onready var sps_timer = $"Score Per Second/SPSTimer"
  7. # Called when the node enters the scene tree for the first time.
  8. func _ready():
  9. pass
  10. # Called every frame. 'delta' is the elapsed time since the previous frame.
  11. func _process(delta):
  12. pass