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- extends Node
-
- @onready var l1 = $"Level 1"
- @onready var l1_display = $"Level 1/L1 Display"
- @onready var l1_text = $"Level 1/L1 Display/L1 Text"
- @onready var generator_timer = $GeneratorTimer
-
- # Called when the node enters the scene tree for the first time.
- func _ready():
- pass # Replace with function body.
-
-
- # Called every frame. 'delta' is the elapsed time since the previous frame.
- func _process(delta):
- pass
-
-
-
- func _on_interface_ready():
- pass # Replace with function body.
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