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energy_creator.gd 309B

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  1. extends Button
  2. @export var energy_created = 1
  3. # Called when the node enters the scene tree for the first time.
  4. func _ready():
  5. pressed.connect($"../..::_on_energy_creator_pressed".bind(energy_created))
  6. # Called every frame. 'delta' is the elapsed time since the previous frame.
  7. func _process(delta):
  8. pass