extends Node @onready var main_interface = $"../.." @onready var flags: Dictionary # Called when the node enters the scene tree for the first time. func _ready(): flags = { "total_score": { "next": 0, "list": [1,10,], }, "current_score": { "next": 0, "list": [], }, "narration_milestones": { "next": 0, "list": [], } } # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass