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- import random
-
- def play_brontes():
- brother_ok = True
- brother_count = 0
- tragedy, brother, masterpiece = 0, 0, 0
- while tragedy < 10:
- if tragedy < 0:
- tragedy = 0
- if masterpiece < 0:
- masterpiece = 0
- if brother < 0:
- brother = 0
- event = random.randint(1, 6)
- if event <= 2:
- roll = random.randint(1, 6)
- if roll == 1:
- if brother_ok:
- brother += 1
- tragedy += 1
- elif roll == 2:
- masterpiece -= 1
- elif roll == 3:
- if brother_ok:
- brother += 3
- elif roll == 4:
- masterpiece -= 3
- elif roll == 5:
- masterpiece += 2
- else:
- if brother_ok:
- brother += 2
- tragedy += 1
- elif event <= 5:
- roll = random.randint(1, 6)
- if roll == 1:
- tragedy += 1
- elif roll == 2:
- if brother_ok:
- brother += 2
- elif roll == 3:
- tragedy += 2
- elif roll == 4:
- masterpiece += 1
- elif roll == 5:
- if brother_ok:
- brother += 2
- else:
- tragedy += 1
- else:
- masterpiece += 1
- if brother_ok:
- if brother >= 5:
- brother_count += 1
- masterpiece = 0
- if brother_count >= 3:
- brother_ok = False
- if masterpiece >= 5:
- submit = random.randint(1, 6)
- if submit == 6:
- return "Masterpiece", brother_ok
- masterpiece = 0
- return "Tragedy", brother_ok
-
- if __name__ == "__main__":
- scores = {"Tragedy": {"Results": 0, "Brother OK": 0}, "Masterpiece": {"Results": 0, "Brother OK": 0}}
- for _ in range(100000):
- result, brother = play_brontes()
- scores[result]["Results"] = scores[result]["Results"] + 1
- if brother:
- scores[result]["Brother OK"] = scores[result]["Brother OK"] + 1
-
- print(scores)
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