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import random |
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def play_brontes(): |
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brother_ok = True |
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brother_count = 0 |
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tragedy, brother, masterpiece = 0, 0, 0 |
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while tragedy < 10: |
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if tragedy < 0: |
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tragedy = 0 |
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if masterpiece < 0: |
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masterpiece = 0 |
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if brother < 0: |
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brother = 0 |
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event = random.randint(1, 6) |
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if event <= 2: |
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roll = random.randint(1, 6) |
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if roll == 1: |
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if brother_ok: |
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brother += 1 |
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tragedy += 1 |
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elif roll == 2: |
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masterpiece -= 1 |
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elif roll == 3: |
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if brother_ok: |
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brother += 3 |
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elif roll == 4: |
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masterpiece -= 3 |
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elif roll == 5: |
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masterpiece += 2 |
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else: |
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if brother_ok: |
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brother += 2 |
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tragedy += 1 |
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elif event <= 5: |
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roll = random.randint(1, 6) |
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if roll == 1: |
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tragedy += 1 |
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elif roll == 2: |
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if brother_ok: |
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brother += 2 |
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elif roll == 3: |
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tragedy += 2 |
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elif roll == 4: |
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masterpiece += 1 |
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elif roll == 5: |
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if brother_ok: |
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brother += 2 |
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else: |
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tragedy += 1 |
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else: |
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masterpiece += 1 |
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if brother_ok: |
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if brother >= 5: |
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brother_count += 1 |
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masterpiece = 0 |
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if brother_count >= 3: |
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brother_ok = False |
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if masterpiece >= 5: |
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submit = random.randint(1, 6) |
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if submit == 6: |
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return "Masterpiece", brother_ok |
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masterpiece = 0 |
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return "Tragedy", brother_ok |
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if __name__ == "__main__": |
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scores = {"Tragedy": {"Results": 0, "Brother OK": 0}, "Masterpiece": {"Results": 0, "Brother OK": 0}} |
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for _ in range(100000): |
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result, brother = play_brontes() |
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scores[result]["Results"] = scores[result]["Results"] + 1 |
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if brother: |
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scores[result]["Brother OK"] = scores[result]["Brother OK"] + 1 |
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print(scores) |