# Simulator for Potato, a one-page RPG See https://twitter.com/deathbybadger/status/1567425842526945280 for details. **Potato** is a single-player, one-page RPG where you play as a halfling, farming and harvesting potatoes while the Dark Lord amasses his forces elsewhere in the world. You have three scores: DESTINY, POTATOES, and ORCS. Each round, you roll d6 to determine which type of event you experience: a day in the garden, a knock at the door, or a darkening of the world. For the first two, you then roll a second d6 to determine how your scores change; the third event makes it cost more potatoes to get rid of orcs. (At the beginning of the game, you can spend 1 potato to reduce your ORCS score by 1.) If any score reaches 10, the game ends with that score's ending; if DESTINY and ORCS reach 10 in the same round, ORCS wins, and if DESTINY and POTATOES reach 10 in the same round, you get a multi-win. (ORCS and POTATOES can never reach 10 in the same round.) When the simulator has simulated the requested number of games, it will report its results: the number and percentage of wins for each score type, and the mean and median number of rounds it took to win a game. ## Game Options -v, --verbose Print detailed information about each game. This gets very long; probably don't use it if you're asking for a large number of games! -n, --numruns [N] The number of games to simulate. Default: 10000 -m, --multiwin Announce on the console when a game ends in a multi-win. This can lead to a lot of output. -i, --instructions Print these instructions. ### Mutually Exclusive Options: -a, --alt Use Wanderer's algorithm for determining when to spend potatoes to reduce orcs. This spends a potato if ORCS could win this round and POTATOES could not, OR if ORCS is greater than one and a 1d10 comes up less than the ORCS score. It will only spend a potato if there are enough potatoes to spend. -p, --potatoper [N] Use the Potato-Per algorithm for determining when to spend potatoes to reduce orcs. This spends a potato when the ratio of POTATOES to ORCS rises above a certain amount, modified by the POTATOES cost to reduce ORCS by 1. It will only spend a potato if there are enough potatoes to spend. """)