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@@ -37,15 +37,15 @@ on the command line. You can use more than one option at once. |
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## Game Options |
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| Short | Extended | Description | |
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| ----- | -------------- | ----------- | |
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| -v | --verbose | Print detailed information about each game. This gets very long; probably don't use it if you're asking for a large number of games! | |
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| :---- | :------------- | :---------- | |
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| -v | --verbose | Print detailed information about each game.<br>This gets very long; probably don't use it if<br>you're asking for a large number of games! | |
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| -n | --numruns N | Simulate N games. Default: 10000 | |
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| -m | --multiwin | Announce on the console when a game ends in a multi-win. This can lead to a lot of output. | |
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| -m | --multiwin | Announce on the console when a game ends in a<br>multi-win. This can lead to a lot of output. | |
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| -i | --instructions | Print these instructions and exit without doing anything else. | |
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### Mutually Exclusive Options: |
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| Short | Extended | Description | |
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| ----- | -------------- | ----------- | |
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| -a | --alt | Use Wanderer's algorithm for determining when to spend potatoes to reduce orcs. This spends a potato if ORCS could win this round and POTATOES could not, OR if ORCS is greater than one and a 1d10 comes up less than the ORCS score. It will only spend a potato if there are enough potatoes to spend. | |
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| -p | --potatoper N | Use the Potato-Per algorithm for determining when to spend potatoes to reduce orcs, using a ratio of N potatoes to 1 orc. This spends a potato when the ratio of POTATOES to ORCS rises above a certain amount, modified by the POTATOES cost to reduce ORCS by 1. It will only spend a potato if there are enough potatoes to spend. | |
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| :---- | :------------- | :---------- | |
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| -a | --alt | Use Wanderer's algorithm for determining when<br>to spend potatoes to reduce orcs. This spends<br>a potato if ORCS could win this round and<br>POTATOES could not, OR if ORCS is greater than<br>one and a 1d10 comes up less than the ORCS<br>score. It will only spend a potato if there<br>are enough potatoes to spend. | |
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| -p | --potatoper N | Use the Potato-Per algorithm for determining<br>when to spend potatoes to reduce orcs, using<br>a ratio of N potatoes to 1 orc. This spends<br>a potato when the ratio of POTATOES to ORCS rises<br>above a certain amount, modified by the<br>POTATOES cost to reduce ORCS by 1.<br>It will only spend a potato if there<br>are enough potatoes to spend. | |